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تعداد ۹۴۰ پاسخ غیر تکراری از ۹۴۴ پاسخ تکراری در مدت زمان ۰,۴۱ ثانیه یافت شد.

201. Core techniques and algorithms in game programming

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Author: / Daniel Sancgez- Crespo Dalmau

Library: Insurance Research Institute Library (Tehran)

Subject: Computer games- Programming,Algorithms

Classification :
QA76
.
76
.
S3C6
2004

202. Core techniques and algorithms in game programming

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming ; Algorithms ;

Classification :

203. Core techniques and algorithms in game programming

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Author: / Daniel Saanchez-Crespo Dalmau

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Algorithms.

Classification :
QA
,
76
.
76
,.
C672
,
S276
,
2004

204. Core techniques and algorithms in game programming /

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Author: Daniel Sánchez-Crespo Dalmau

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Algorithms.,Computer games-- Programming.

Classification :

205. Core techniques and algorithms in game programming

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Author: / Daniel Sanchez-Crespo Dalmau

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Algorithms

Classification :
QA76
.
76
.
C672
,
S276
2004

206. Core techniques and algorithms in game programming

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Author: Sanchez-Crespo Dalmau, Daniel

Library: (Semnan)

Subject: Programming ، Computer games,، Algorithms

Classification :
QA
76
.
76
.
S2C6

207. #Core techniques and algorithms in game programming

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Author: #Daniel Sanchez-Crespo Dalmau

Library: Central Library of Esfehan University of Technology (Esfahan)

Subject: Computer games- Programming ،Algorithms

Classification :
#
QA
،#.
C672
,
S36

208. Corona SDK Application Design

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Author:

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Application software-- Development.,Computer games-- Development.,Computer games-- Programming.,Lua (Computer program language),Tablet computers-- Development.,Tablet computers-- Programming.

Classification :
QA76
.
76

209. Create computer games :

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Author: by Patrick McCabe.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
M368
2018

210. Creating 3D game art for the iPhone with Unit

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Author: / Wes McDermott

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

Classification :

211. Creating 3D game art for the iPhone with Unity

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

Classification :

212. Creating Game Environments in Blender 3D :

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ;

Classification :

213. Creating e-learning games with Unity

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Author: David Horachek

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems

Classification :
QA76
.
76
.
C672
H673
2014

214. Creating emotion in games

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Author: / by David Freeman

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Design,Computer games- Programming,Computer graphics

Classification :
QA76
.
76
.
C672
,
F72
2004

215. Creating game art for 3D engines /

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Author: Brad Strong.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
S77
2008eb

216. Creating games in C++

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Author: / David Conger

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: C++ (Computer program language),Computer games- Programming

Classification :
QA76
.
73
.
C153
,
C6584
2006

217. Creating games with Unity and Maya :

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Author: Adam Watkins

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design

Classification :
QA76
.
76
.
C672
W3221
2011

218. Creating games with cocos2d for iPhone 2

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Author: Paul Nygard

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,iPhone (Smartphone)-- Programming

Classification :
QA76
.
8
.
I64
N942
2012

219. Cross-platform game programmin

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Author: / Steven Goodwin

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Cross-platform software development.

Classification :
QA
,
76
.
76
,.
C672
,
G66
,
2005eb

220. Cross-platform game programming /

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Author: Steven Goodwin

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Cross-platform software development

Classification :
QA76
.
76
.
C672
G66
2005
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